WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
My game will be for kids around the age of 10 years or older, no specific abilities, and basic to medium level knowledge.
WHAT will your game teach the player about your topic? (Be specific!)
It will teach the player about basic facts of the internet and other electronic devices.
WHERE does your game happen?
In the internet (Cyberspace).
Describe the world you will design for your game.
The world will be of similar appearance to the world of Tron. Very futuristic and technology based.
How will this setting add to the learning experience?
It will give players a feel like they're looking into the world of cyberspace to feel closer to the character.
HOW does your game world teach the player about your topic?
The world will be filled with obstacles that they have to use information to overcome them and reach the real world.
What happens in the world that helps the player learn?
The character is sucked into cyberspace and has to use information to help him get home.
How does the player use what they learned to make something happen in the game?
They will use this information to defeat enemy viruses and get past obstacles.
WHY is a game a better way of understanding your topic than a quiz?
A game is better because the player will be more interested in whats going on and may want to play the game several times if he or she likes it enough.
That sounds very deatiled. I like the idea of how your game is set around.
ReplyDeleteThis sounds like a great game idea.
ReplyDelete